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#201 2010-05-01 14:24:51

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Ponder away, for you shall never uncover the secrets of the Necronomicon!  Wait...


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#202 2010-05-01 14:45:16

Harbinger
Chacker of Blitzes
Registered: 2007-01-13
Posts: 2224

Re: D&D 3.5 - Evil Game

I have a concept for a new character. But I will keep it secret except for perhaps divulging to the DM or someone close to the DM. For I am learning how to build a character of this sort. lol


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#203 2010-05-01 19:45:09

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Intriguing.


Ethrea wiki

D20 Game and Setting Information wiki

Rule #274: Cannot make a character based off of the nonexistent love child of Cattie Brie and Drizzt.
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#204 2010-05-02 18:51:04

ladyathena
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Re: D&D 3.5 - Evil Game

Fickle. tongue

Also, I wanted to mention that yes, I was irritated when I thought Marelth had died this weekend but not because I'm the DM's wife and should never die...I was irritated because it would have been a really pointless death and, even though Brandon was right that it didn't matter if I had moved or not, it was the first time pretty much since we'd started playing that Marelth ran into the thick of things and, of course, that's when she dies.  Anyway, I just really didn't want people to think that I was just mad because, "Burt shouldn't kill me," which is not the case at all.

Grrr...Marelth's been putting off implementing a little oh-shit measure she's been saving for but this weekend showed me I need to do that, pretty much immediately.


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#205 2010-05-02 20:28:02

Z-Job
He's No Elias
Registered: 2009-11-16
Posts: 85

Re: D&D 3.5 - Evil Game

Burt, don't forget to work on our phat lewtz from the giant's cache.


"You should just fucking smile and BLOW ME!"
-Mel Gibson

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#206 2010-05-02 21:14:09

Harbinger
Chacker of Blitzes
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Posts: 2224

Re: D&D 3.5 - Evil Game

I'm always fickle. That doesn't shock you does it?


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#207 2010-05-03 02:07:59

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Ah yes, the phat lewtz.  Who wants to record it?


Ethrea wiki

D20 Game and Setting Information wiki

Rule #274: Cannot make a character based off of the nonexistent love child of Cattie Brie and Drizzt.
Rule #291: Lawful Stupid and Chaotic Badass are now forbidden alignments.

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#208 2010-05-03 07:13:47

ladyathena
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Re: D&D 3.5 - Evil Game

Same person as usual.


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#209 2010-05-10 19:56:55

ladyathena
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Re: D&D 3.5 - Evil Game

Loot from the giant's real horde:

- 10,000 gp
- 100 gp gem x28
- 1,000 gp gem x9
- +2 mithril buckler
- +3 heavy steel shield w/spell resistance 17
- +1 light wooden shield w/fire resistance 10
- +1 splint mail w/ghost touch
- +2 adamantine full plate w/electricity resistance 10
- +2 light flail of shocking
- +1 (both ends) orcish double axe
- +4 anarchic, thundering warhammer
- +3 ghost touch glaive (Huge)
- +2 thundering heavy crossbow
- +1 light crossbow
- +3 unholy composite longbow (Mighty +4)
- +1 short bow
- potion of Bear's Endurance x5
- oil of Greater Magic Weapon +1 x4
- Shield of Faith +2 x5
- ring of protection +2
- ring of protection +3
- ring of Chameleon power
- ring of energy resist: acid 20
- ring of spell storing, minor
- ring of water walking
- rod of cancellation x3
- rod of python
- rod of rulership
- rod of metamagic: silent, greater
- rod of flame extinguishing
- rod of splendor
- rod of security
- rod of Withering
- scroll of read magic x5
- scroll of detect secret doors x6
- scroll of magic mouth
- scroll of Magic circle against chaos x2
- scroll of Crushing despair x6
- scroll of inflict moderate wounds x4
- scroll of Remove disease x3
- scroll of flesh to stone x2
- scroll of Hold person mass x2
- wand of Chaos Hammer (7 charges)
- wand of Neutralize poison (13 charges)
- wand of Burning hands (18 charges)
- wand of Bulls Strength (6 charges)
- wand of 7th level magic missile (14 charges)
- wand of light (19 charges)
- Quaal's feather token: fan
- Slippers of Spider climbing (Huge)
- cloak of elven kind
- circlet of blasting: minor
- Bracers of archery: lesser
- boots of the winterlands
- Headband of intellect +4
- bracelet of friends
- rope of entanglement
- cloak of resistance +1
- robe of scintillating colors
- Manual of bodily health +3
- Manual of gainful exercise +3
- apparatus of Kwalish
- cloak of displacement: major
- amulet of mighty fists +3
- Deck of Many Things
- unknown magical helmet


Sorry it's not that pretty, especially at the end.  I didn't finish formatting.


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#210 2010-05-11 02:14:34

Harbinger
Chacker of Blitzes
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Re: D&D 3.5 - Evil Game

Wow, nice haul! Good job guys.


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#211 2010-05-12 14:54:27

Suirl
Avatar of Chaos
Registered: 2006-12-08
Posts: 2157

Re: D&D 3.5 - Evil Game

holy crap.

Azriel would be interested in rod of cancellation x3


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Cause it never gets dull, it never gets old, the only thing it gets is more bold.

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#212 2010-05-12 18:25:27

ladyathena
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Re: D&D 3.5 - Evil Game

I'm sure he would be, lol. tongue  How about 1? tongue


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#213 2010-05-13 16:35:57

Suirl
Avatar of Chaos
Registered: 2006-12-08
Posts: 2157

Re: D&D 3.5 - Evil Game

i dont recall how much they cost, but he would buy them from the group if he had the cash monies. if other people want some, 1 is fine too smile


I believe its my god given right, to destroy everything in my sight.
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#214 2010-05-13 16:50:54

Shoop
Teh Shoopmeister
Registered: 2006-12-04
Posts: 2621

Re: D&D 3.5 - Evil Game

I think Cloak of Displacement: Major is the only thing in there Soick would like. Unless I completely missed something in the list. If someone else wants the cloak, they're welcome to it... anyone that can see the ninja in combat most likely defeats displacement anyway.


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#215 2010-05-13 17:16:01

Z-Job
He's No Elias
Registered: 2009-11-16
Posts: 85

Re: D&D 3.5 - Evil Game

I'll have to look at my sheets, but if no one will use it Darian would definately be interested in the anarchic, thundering warhammer.


"You should just fucking smile and BLOW ME!"
-Mel Gibson

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#216 2010-06-12 22:15:26

ladyathena
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Re: D&D 3.5 - Evil Game

So, Burt and I handled the selling of loot from last night and also the time a while ago we were supposed to do online and never did.  That makes for a total of 80,000 gp, plus the 10k from up top that I don't think we ended up splitting.  So, 90k to be split between 5 PCs (belonging to Brandon, Melissa, Logan, Zach, Adam, and me) and 4 half shares (cohorts Atacapa and Darian, party share, and Russ since he hasn't been around for most of the game time that these sales pertain to).  I know that there have been different characters (like Melissa's) around for some of this but it's just easier to split it up per player than actual character; then no one gets fucked.

Full share: 12, 857 gp, 1 sp, 4 cp
Half share:  6,428 gp, 5 sp, 7 cp


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#217 2010-06-12 23:12:17

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

If I could earn cash on the scale that your characters do by putting my life at risk in the real world, I would be seriously tempted to do so.


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#218 2010-06-12 23:43:45

ladyathena
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Re: D&D 3.5 - Evil Game

lol


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#219 2010-06-25 01:09:23

Z-Job
He's No Elias
Registered: 2009-11-16
Posts: 85

Re: D&D 3.5 - Evil Game

Ok Burt, i know i camped on this and should have had it up days ago.  But if you get a min what would be the cost of a small shop and/or a ludus (gladiator school).  Also possible operating cost/revenue from fighting my gladiators.  Also, the revenue/cost of my ludus i'm building in Donner.


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#220 2010-06-25 07:17:38

ladyathena
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Re: D&D 3.5 - Evil Game

I thought is was called a lannis/lanis.


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#221 2010-06-25 13:51:33

Harbinger
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Posts: 2224

Re: D&D 3.5 - Evil Game

You can only build a lannis if we build it in the suburb of Morrisett. Because a lannis in Donner is not a cool as a lannis in Morrisett. Hehe, yay 90's music. You give me such joy.


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#222 2010-06-25 14:33:19

Shoop
Teh Shoopmeister
Registered: 2006-12-04
Posts: 2621

Re: D&D 3.5 - Evil Game

...
[CRICKETS]
...
[/CRICKETS]


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#223 2010-06-25 15:53:38

ladyathena
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Re: D&D 3.5 - Evil Game

...uncool, man.  Bropocalypse.


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#224 2010-06-25 16:46:50

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Ok Zack, the big question is wether you want to rent or own your shop, and where you want it.  If you want it in the evil metropolis its going to cost you 350 Gp/month to rent a sufficient space or about 7,500 Gp to buy your own space.  In donner it will cost you 200 Gp/month to rent sufficient space or 5,000 Gp buy.

That is going to include a receptionist area so to speak where you can recieve customers and show slaves, a small kitchen, and a small residence hall for keeping slaves.

A ludus is a much larger, much more expensive prospect.  For this you are going to have a pair of barracks, a basic armory a common area, a large courtyard for training and showing slaves, kitchens, guest rooms etc. etc.  You're going to pay about 70,000 Gp for a fully functional ludus wherever you buy.

As for slaves, that depends on how you want to get started.  On the open market you're going to pay a gold for a child, about 2.5 Gp for a teenager unless they are special in some case (particularly strong, or attractive and so on) and 2.5 Gp for an untrained adult with no craft or profession.  Trained craftsmen or professionals  go for about 10 Gp.  Highly educated sages and artisans go for about 30-45 Gp depending on the demand.

Lets start at the bottom of the barrel for gladiators.  You can purchase untrained prisoners from the city for 1 Gp a piece for use in gladiatorial fights and training other gladiators.  Dangerous criminals, especially those that can handle weapons such as deserters from the army are usually sold for about 7.5 Gp each.

Prices for gladiators with character levels are as follows:

ECL 1 = 20 Gp
ECL 2 = 45 Gp
ECL 3 = 150 Gp
ECL 4 = 200 Gp
ECL 5 = 300 Gp
ECL 6 = 450 GP
ECL 7 = 600 Gp
ECL 8 = 900 Gp
ECL 9 = 1,100 Gp
ECL 10 = 1,500 Gp

We can definitely talk about higher level slaves, just remember that life is cheap.  Monsters and such for the gladiatorial pits are going to follow different prices, we can talk about that if you want.

Last edited by MrFurious (2010-06-25 16:49:35)


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#225 2010-06-27 14:36:59

ladyathena
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Re: D&D 3.5 - Evil Game

So what happened?


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#226 2010-06-27 15:48:29

Shoop
Teh Shoopmeister
Registered: 2006-12-04
Posts: 2621

Re: D&D 3.5 - Evil Game


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#227 2010-06-27 17:46:11

ladyathena
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Re: D&D 3.5 - Evil Game

Liar.


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#228 2010-06-27 17:48:55

Shoop
Teh Shoopmeister
Registered: 2006-12-04
Posts: 2621

Re: D&D 3.5 - Evil Game

OK... ya caught me.


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#229 2010-06-30 15:49:21

ladyathena
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Re: D&D 3.5 - Evil Game

So what actually happened at the game last weekend?


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#230 2010-07-01 02:56:58

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Honestly, this last week not a whole ton happened other than the 2nd phase of the siege.  It was mostly a combat session, though you guys did get a look at Melina's apprentice as she instructed her acolytes to kill you, ducked into the catacombs and slammed an adamantine door in your faces.


Ethrea wiki

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#231 2010-07-01 07:21:08

ladyathena
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Re: D&D 3.5 - Evil Game

Apprentice being the Purple Queen?


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#232 2010-07-01 12:36:21

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Aye, that be the one.


Ethrea wiki

D20 Game and Setting Information wiki

Rule #274: Cannot make a character based off of the nonexistent love child of Cattie Brie and Drizzt.
Rule #291: Lawful Stupid and Chaotic Badass are now forbidden alignments.

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#233 2010-07-02 08:54:37

Z-Job
He's No Elias
Registered: 2009-11-16
Posts: 85

Re: D&D 3.5 - Evil Game

And more importantly, i disintegrated their hivemind-worm thing.


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#234 2010-07-02 11:49:53

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Ah yes, you murdered a bunch of innocent worms in their colony.  You are a terrible person. tongue


Ethrea wiki

D20 Game and Setting Information wiki

Rule #274: Cannot make a character based off of the nonexistent love child of Cattie Brie and Drizzt.
Rule #291: Lawful Stupid and Chaotic Badass are now forbidden alignments.

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#235 2010-07-13 22:03:45

Harbinger
Chacker of Blitzes
Registered: 2007-01-13
Posts: 2224

Re: D&D 3.5 - Evil Game

I am building a backup character in case Lucius meets his final end. What ECL should he be? Lucius is 16 but many others are 15.


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#236 2010-07-13 22:07:08

ladyathena
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Re: D&D 3.5 - Evil Game

Marelth is 16.  Just...fyi.


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#237 2010-07-13 23:18:39

Shoop
Teh Shoopmeister
Registered: 2006-12-04
Posts: 2621

Re: D&D 3.5 - Evil Game

Ninja is 14.


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#238 2010-07-24 12:07:33

missa1804
Recently Shackled to a Purveyor of Avatars
Registered: 2008-04-14
Posts: 158

Re: D&D 3.5 - Evil Game

i still need my new special ability for 16th ..... BURT!

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#239 2010-07-25 22:19:16

ladyathena
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Re: D&D 3.5 - Evil Game

lol


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#240 2010-07-26 05:41:59

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

lol, I know.  I will have them for you this week.


Ethrea wiki

D20 Game and Setting Information wiki

Rule #274: Cannot make a character based off of the nonexistent love child of Cattie Brie and Drizzt.
Rule #291: Lawful Stupid and Chaotic Badass are now forbidden alignments.

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#241 2010-07-26 17:38:00

Harbinger
Chacker of Blitzes
Registered: 2007-01-13
Posts: 2224

Re: D&D 3.5 - Evil Game

OH, I have a sweet idea for my backup character. However, it will require that I am the slave of one of our current party members (should the need ever arise for a backup character). Is anyone interested in having a slave? I intend for him to be angry and resentful of being a slave...but player to player, he is going to remain loyal. Any takers?

Think, large and able to carry your school books. Kind of like Chewbacca.

Last edited by Scallywag (2010-07-26 17:38:45)


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#242 2010-07-26 18:44:02

ladyathena
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Re: D&D 3.5 - Evil Game

Ooooooooooh, Marelth loves slaves...

Speaking of which, most hilarious thing happened today:  I was chatting with Susannah about our group and our general situation and mentioned that Haborym had a cohort, explained what that was, etc.  She said, "Oooh, can I have a cohort?"  and I said, "Oh yeah, basically, anyone can have a cohort.  And it doesn't just have to be a bodyguard, either.  You could play them as a friend, a sibling, a hireling, whatever.  It's up to you."  And she says, "...how about a slave?"  Lol, I laughed my butt off.  She's going to fit in just fine. tongue


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#243 2010-07-26 20:59:20

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
Registered: 2006-12-03
Posts: 3732

Re: D&D 3.5 - Evil Game

Sure sounds like it, lol. 

Also, I don't recall Chewbacca carrying many books.


Ethrea wiki

D20 Game and Setting Information wiki

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#244 2010-07-26 21:31:08

Harbinger
Chacker of Blitzes
Registered: 2007-01-13
Posts: 2224

Re: D&D 3.5 - Evil Game

That's because Lucas decided to leave the years that Chewie was a Shyriiwookian slave out of the script. He carried Admiral Tarkin's books around before the Deathstar.

Last edited by Scallywag (2010-07-26 21:31:39)


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#245 2010-07-26 22:31:32

ladyathena
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Re: D&D 3.5 - Evil Game

Wow...


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#246 2010-07-26 22:53:59

Harbinger
Chacker of Blitzes
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Posts: 2224

Re: D&D 3.5 - Evil Game

Are there other races that have Powerful Build?


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#247 2010-07-26 23:09:38

ladyathena
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Re: D&D 3.5 - Evil Game

All I know of are Goliath and Half-Giant, if I'm not mistaken.


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#248 2010-07-27 05:32:13

MrFurious
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Re: D&D 3.5 - Evil Game

I do believe those are the only races with powerful build.


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#249 2010-07-27 09:02:28

Z-Job
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Re: D&D 3.5 - Evil Game

He could be one of my gladiators.


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#250 2010-07-27 09:11:36

Harbinger
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Re: D&D 3.5 - Evil Game

Holy poop! That would be awesome.

Also, you have a non-psionic half-giant race don't you Burt?


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

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#251 2010-07-27 14:24:29

Z-Job
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Re: D&D 3.5 - Evil Game

Also, solved my "Lanis/Lanister" confussion.  Wasn't finding it because it was "Lanista" and not listed as an English word.

lanista
The owner of a gladiatorial troupe, responsible for their training. He rented his troupe to the editor of the games. A lanista could also referee gladiatorial contests. From the reign of Marcus Aurelius onwards, the profession of lanista was not as lucrative as it had been, since the state obliged him to supply all his gladiators at a fixed price, …


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#252 2010-07-27 15:24:01

MrFurious
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Re: D&D 3.5 - Evil Game

Yes I do have a non-psionic half-giant race. 


The Half-Giants of the deep deserts are a very new race to the world having come into existence late in the previous Age, the Age of Chaos.  Thanks to the powerful magic’s that ran rampant in the world, the ancient kings of the fallen nation of Nakathorhenka; human slaves were crossed with giants to breed a new race for heavy labor and warfare.  Their amoral experiments resulted in the Half-Giants we know today.  Though they resemble humans, they are of enormous stature, ranging from 7 ½ to nearly 9 feet in height, with adults ranging from 280 lbs. to nearly 450 lbs.  These beings are also heavily built with the thicker bones and denser muscles of their giant kin.  The vast majority of these people are still held as slaves in the southern region of the central continent, although some have either escaped or won their freedom through force of arms.  Because of their immense size and strength Half-Giants are still valued as laborers and warriors today.
Half Giant Racial Traits:
•    +4 to strength, -2 to dexterity, +2 to constitution:  Half-Giants are extremely strong, and very tough, but are too large to be agile.
•    Half –giants still count as medium creatures.
•    Half-giants are monstrous humanoids.
•    Half-giants base land speed is 40 feet.
•    Low-Light Vision:  Half giants can see twice as far as a human in low light conditions.
•    Half-Giants are accustomed to extreme temperatures, and do not suffer the normal penalties.  They treat each temperature category as one less.  For example, in extreme heat, they only suffer the penalties for severe heat. (see Sandstorm or Frostburn for descriptions of the various temperature categories)
•    Powerful Build:  The physical stature of half-giants is such that it allows them to function as a large creature in many ways though they are in fact medium.  Whenever a half-giant is subject to a size modifier for an opposed check such as bull-rush or grapple, they may be considered large.  Additionally, they may use weapons as if they were large creatures.  A half-giant is considered to be large whenever they are subject to special attacks such as a creature’s swallow whole.  A half-giant’s space and reach remain that of a medium creature.
•    Level Adjustment: +1.


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#253 2010-07-27 20:36:57

ladyathena
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Re: D&D 3.5 - Evil Game

Susannah wants to be a holy caster of some sort.  Ideas besides Cleric & Healer that aren't prestige classes?


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#254 2010-07-27 21:23:45

MrFurious
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Re: D&D 3.5 - Evil Game

hhhmm...Paladin.


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#255 2010-07-27 21:25:56

ladyathena
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Re: D&D 3.5 - Evil Game

More casty the better but yes, paladin.


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#256 2010-07-27 22:45:34

Harbinger
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Re: D&D 3.5 - Evil Game

Druid

I was trying to figure out a good healer too for an evil campaign. Druids can be as mean and angry as they want because...WHO CARES? They can heal, they can regenerate, they can hurt the crap out of people if they get pissed. Could be good. Granted, we have a druid...but she is focused on the shape shifting side of things. We could use a Casty Casterton from Casterville. big_smile I was looking at an Egoist Psion...but they aren't healy so much as they are putting parts back that are removed.

Last edited by Scallywag (2010-07-27 22:49:51)


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

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#257 2010-07-27 22:54:25

ladyathena
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Re: D&D 3.5 - Evil Game

She doesn't really care about healing, just casting in general, I think.  But a druid's not a bad idea.


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#258 2010-07-27 23:07:19

Harbinger
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Re: D&D 3.5 - Evil Game

Oh, gotcha. I was thinking healing...but you just said holy caster. Divine...I will think.

Favored Soul is another probability.

Last edited by Scallywag (2010-07-27 23:12:31)


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#259 2010-07-27 23:20:03

Shoop
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Re: D&D 3.5 - Evil Game

Complete Divine: Favored Soul, Shugenja, Spirit Shaman
Dungeonscape: Factotum (they can cast divine wink)
Heroes of Horror: Archivist
Miniatures Handbook: Favored Soul (again)
Player's Handbook: Druid, Ranger

Huh... I thought there were more.


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#260 2010-07-27 23:35:36

Harbinger
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Re: D&D 3.5 - Evil Game

Dragon Shaman...but they are more fighty than casty.


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#261 2010-07-28 07:16:40

ladyathena
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Re: D&D 3.5 - Evil Game

Yeah, too fighty for her, I think.

I'll have to look at the Archivist. I've read them before but remember nothing.  And no, I'm not going to help a brand new player build a fucking Factotum. tongue


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#262 2010-08-10 22:39:35

Harbinger
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Re: D&D 3.5 - Evil Game

Hey, would it be possible to have Powerful Build added as a feat?


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#263 2010-08-11 16:23:54

MrFurious
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Re: D&D 3.5 - Evil Game

I'm gonna go out on a limb here and say no to it being a single feat, though I might be willing to consider it if it is divided up into a feat progression.


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#264 2010-08-11 16:53:40

Harbinger
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Re: D&D 3.5 - Evil Game

What if it just happens because I'm cool? tongue

I'll get together with you and see if we can figure out some kind of progression. Or, you might just decide it's silly and veto. big_smile


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#265 2010-08-12 05:42:40

MrFurious
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Re: D&D 3.5 - Evil Game

Sounds about right tongue


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#266 2010-08-13 10:41:25

Shoop
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Re: D&D 3.5 - Evil Game

Dungeons&Dragons wrote:

...in order to help offset any residual bad luck from today, Friday the 13th, that everyone playing D&D this weekend should have the option of declaring a Natural 13 as a Crit once per in-game day. (Like an immediate interrupt Daily power that’s a free action.) How’s that sound?


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#267 2010-08-13 11:18:18

Harbinger
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Re: D&D 3.5 - Evil Game

Assistant to the assistant DM says yes.


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#268 2010-08-13 13:42:52

Z-Job
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Re: D&D 3.5 - Evil Game

Official Decision (via asst. DM):  Sounds good.  And i get to do it twice since my birthday is on a 13.


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#269 2010-08-13 14:22:29

Harbinger
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Re: D&D 3.5 - Evil Game

Here here. The council has spoken.

Oh, I should mention that I can't play tomorrow. I have to tear down a friggin' stage at the fair for the concert that my boss is putting on Sunday. BUT, next wee I should be good to go. Also, Saturday the 28th I won't be able to play because I am getting UFC 118 on PPV! Woohoo! It's gonna be some sweet fights. You guys are welcome to come if you like. smile

Last edited by Harbinger (2010-08-13 14:25:12)


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#270 2010-08-14 12:21:08

MrFurious
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Re: D&D 3.5 - Evil Game

Lol, I'm glad that this was passed democratically.  I approve as well tongue


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#271 2010-08-16 07:12:01

ladyathena
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Re: D&D 3.5 - Evil Game

Can we play at noon this Saturday?


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#272 2010-08-16 09:21:45

Shoop
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Re: D&D 3.5 - Evil Game

I don't see why not.


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#273 2010-08-16 10:09:07

Harbinger
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Re: D&D 3.5 - Evil Game

I like the idea of noon. I need to make sure that Kelly doesn't have any plans for us. But I should be there. big_smile


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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#274 2010-08-16 10:57:32

MrFurious
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Re: D&D 3.5 - Evil Game

That works for me.


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#275 2010-08-17 23:37:27

Shoop
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Re: D&D 3.5 - Evil Game

Oi Burt,

I found a feat.

What do you think, can I take it?

Puhleeeeeeeeze?

,___,
(O,o)
/),,,)
" "


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#276 2010-08-18 02:14:05

MrFurious
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Re: D&D 3.5 - Evil Game

Sure Logan.  Whats one more way to get in your sudden strike ability at this point tongue


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#277 2010-08-18 07:03:59

ladyathena
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Re: D&D 3.5 - Evil Game

Did you, uh...read that feat, Burt? It's not sudden strike.  tongue


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#278 2010-08-18 09:08:53

Shoop
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Re: D&D 3.5 - Evil Game

It's a way to get sudden strike. If I successfully feint, they lose their Dex bonus against me, and then comes the pain.
Feinting is the last "easy" way to make someone lose their Dex that I don't have yet.


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#279 2010-08-18 11:23:43

Shoop
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Re: D&D 3.5 - Evil Game

Scratch that, anyway. I think I found a more entertaining feat.
And this one is from approved source material. big_smile


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#280 2010-08-18 12:36:04

MrFurious
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Re: D&D 3.5 - Evil Game

lol, that terrifies me.


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#281 2010-08-18 13:52:20

Shoop
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Re: D&D 3.5 - Evil Game

Oh, it's nothing terrible, just fun.

Be glad Soick didn't start down the Umbral Deciple (Magic of Incarnum) prestige class. Add Whirlwind attack to Kiss of Shadow pumped with a few points of essentia. Sudden Strike against everything within reach... when reach is 15'? Yeah... be glad he didn't do that.


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#282 2010-08-18 13:57:02

MrFurious
Darth Fabulous of the New Hampshire Fabulouses
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Posts: 3732

Re: D&D 3.5 - Evil Game

Wow


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#283 2010-08-19 01:16:09

Shoop
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Re: D&D 3.5 - Evil Game

It's kinda nice when you transfer to a new character sheet as you lvl up and all the numbers come out the same. Means that you haven't gone crazy somewhere in the last 10 lvls and given yourself extra, or screwed yourself out of abilities or stats.


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#284 2010-08-19 07:20:57

ladyathena
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Re: D&D 3.5 - Evil Game

The numbers come out the same.  I'm sure I'm just misunderstanding but that sounds like you haven't been leveling up at all. tongue


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#285 2010-08-19 09:14:59

Shoop
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Posts: 2621

Re: D&D 3.5 - Evil Game

The numbers are correct.


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#286 2010-08-19 14:16:37

Harbinger
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Re: D&D 3.5 - Evil Game

I generally just pick random numbers and hope that they look appropriate at a glance. Then you guys never know. Wait...crap.


Hodgebiddle

"Engineering: where the noble, semi-skilled laborers execute the vision of those who think and dream. Hello, Oompa Loompas of science!" -- Sheldon Big Bang Theory

“Give a man a fish and he will stink out the whole town, but give him a fishing rod – yeah, give him a rod, and he'll poke your eye out!” -- Albion Citizen Fable II

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